Hello people!
It is time for my final specialization project at
university which will be about a 6-7 weeks long production focused
on art and visual result as i am studying a Bachelor of fine arts with
focus in computer graphics.
My main focus on this project is to
create a game-ready environment in Unreal Engine and work on all aspects
such as level creation, assets, lighting and post-effects. So the final
result should look so good as possible but still run at real-time fps.
So therefore i am gonna share my
process here as much as possible!
So now what is my project gonna be about.
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The
environment that i am gonna create is gonna be based interior in a
abandoned small house. My main inspirations are Silent Hill P.T and
Allison Road as my main visual references. The final atmosphere I am
going for is P.T but more abandoned and grungy.
In the final result i want the
player to be able to walk around the house and investigate it and
certain items to tell a story on what happened to it and who lived here.
If i get time i would really want to create small events to push
the story and creepy feeling more forward but as mentioned this project
is focused on art result. Some events i want specifically is that the
player can see glimpses and relieve moments of the past of this house.
The house will be abandoned since the 70-80's and the player will visit it in current time (~2010 - )
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I will further update with some reference board and level designs soon!
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