onsdag 25 januari 2017

Project introduction

Hello people!

It is time for my final specialization project at university which will be about a 6-7 weeks long production focused on art and visual result as i am studying a Bachelor of fine arts with focus in computer graphics.

My main focus on this project is to create a game-ready environment in Unreal Engine and work on all aspects such as level creation, assets, lighting and post-effects. So the final result should look so good as possible but still run at real-time fps.

So therefore i am gonna share my process here as much as possible!

So now what is my project gonna be about.

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The environment that i  am gonna create is gonna be based interior in a abandoned small house. My main inspirations are Silent Hill P.T and Allison Road as my main visual references. The final atmosphere I am going for is P.T but more abandoned and grungy.
In the final result i want the player to be able to walk around the house and investigate it and certain items to tell a story on what happened to it and who lived here.
If i get time i would really want to create small events to push the story and creepy feeling more forward but as mentioned this project is focused on art result. Some events i want specifically is that the player can see glimpses and relieve moments of the past of this house.
The house will be abandoned since the 70-80's and the player will visit it in current time (~2010 - )
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I will further update with some reference board and level designs soon!

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